Knowledgebase

This collection of articles is designed to be an evolving list. 
More information will be added over time, and your comments
or questions are welcome.  Please feel free to contribute.

Troublesome wall intersections

Detailing, Modelling

You won’t always end up satisfied with the way walls intersect in plan. Don’t waste time – use a masking region as a last resort and move on.Skill Indicative skill level: Basic/Intermediate/AdvancedIntermediate

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18.03.2009

Choose method of Repeating Units carefully

Detailing, Modelling

There are a number of ways to duplicate objects. On each occasion, consider your approach. You may be best served by using a Group vs. Family or a Linked File. You might be better off Arraying something instead of copying it. ...

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18.03.2009

Know when to stop wasting time and move on

Detailing, Modelling

You won’t always end up satisfied with the way walls intersect in plan. Don’t waste time – use a masking region and move on.Skill Indicative skill level: Basic/Intermediate/AdvancedBeginner

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18.03.2009

Make the most of cosmetic tools

Detailing

Don’t underestimate the value of cosmetic editing tools like Paint, Split Face and Edit Cut Profile.Skill Indicative skill level: Basic/Intermediate/Advanced Beginner

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18.03.2009

Other uses for sketch menu

Sketching, Modelling

The sketch menu is also used when editing/creating cut profiles, wall profiles, site subregions, split site surfaces, and general modelling (solids/voids).

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18.03.2009

Use the Pick tool

Sketching

Get in the habit of using the PICK tool (on the Options Bar), rather than drawing all your linework on every occasion.

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18.03.2009

Re-using Sketch menu

Sketching

Any object that is created via a sketch menu can be edited again (Hint: Options Bar or right-click menu).

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18.03.2009

Learn to Offset

Sketching

Learn to use the offset tool when drawing linework (hint: use the space bar to adjust the direction of your objects while they're in progress).

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18.03.2009

Materials vs. Textures

Rendering & Presentation

Material definitions are not the same as texture definitions. A texture is a property of a material.

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18.03.2009

Applying materials to objects

Rendering & Presentation, Configuring Revit

The most efficient way to apply materials is by category. Use the Object Styles dialog to do this. Make maximum use of ‘default …’ materials, as these may change from project to project.

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18.03.2009

Don't dismiss the Save Reminders

General, Worksharing

Don’t dismiss the save reminders (local or central). Develop the habit of saving each time.

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18.03.2009

Purging Files

General

When you purge, do so carefully. Uncheck all items before proceeding (as they are all selected by default).

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18.03.2009

Build your Resource List beyond the Help File

General

The Revit Help file is not yet great, so learn to be resourceful beyond this.

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18.03.2009

Families vs. project overhead

Families, File Management, Modelling

Although it would be fair to say that two-dimensional components are less demanding on Revit, three-dimensional components are not something you should avoid simply to save on project overheads.Specifically relating to...

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18.03.2009

Using Parameters on Void Objects

Families, Modelling

Don’t forget you can use parameter-driven voids to drive geometry.

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18.03.2009

Metric Door Family Template

Families

Don’t use the Revit metric door template to create your doors. Modify that template first to exclude the frame as the door width.

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18.03.2009

Reference Planes within Profile Families

Families

Set the origin-defining reference planes within profile families (they are not necessarily defined as such within the family template).

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18.03.2009

Nested Families as Parameters

Families

A nested family can be controlled by a parameter. (Hint: create an empty version and call it NONE to permit a ‘NONE’ option from the host family).

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18.03.2009

Object Style Subcategories

Families

When requiring additional Object Style subcategories, create them judiciously and above all, be consistent so as to avoid erroneous duplications.

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18.03.2009

Learn to master Solid and Void forms

Families, Modelling

The better you can get at creating solid and void forms, the better you'll fare when massing objects. You'll also begin a deeper understanding of the way Revit works.

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18.03.2009

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